While many consumers picture a single gaming console, after hearing the word PlayStation, that name actually refers to a whole series, one designed for game-lovers. Sony Computer Entertainment created and developed that entire series, back in 1994. During that year the public witnessed the launching of a whole decade of new technology products, many of which were gaming devices. Others were controllers and home consoles.
Originally meant for the home, the original PlayStation first came to market in the early 90's, selling a stunning 100 million consoles within its first decade. As of the beginning of 2011, its successor, Playstation 2, had shipped in excess of 150 million console units. The third iteration, aptly named PlayStation 3, has not yet made as large of an impact in the gaming world, yet it still has sold - as of March 2012 - a respectable 63 million consoles throughout the world.
To be able to keep up with new technology, Sony came up with the PSP, a portable version of their PlayStation. After that, they focused on the PlayStation Vita. Their next venture was the PSX, a video recording device which, because of low demand and a higher price never got out of the Japanese market. The Bravaria, too, took the same route. Moving their focus back to game consoles, they looked into perfecting some of their hit developments.
After re-focusing their efforts, those same executives made a rather shocking find, one that has been called DualShock. It involves the feeding of vibrations from the action on the screen into the handset, the one held by the gamer. Gamers welcomed the opportunity to actually feel like their bodies were engaged in a particular action. Retailers witnessed a big demand for the new controllers, those that integrated players into the game.
The PlayStation Network gives players all over the world (69 million+) access to the PlayStation store, virtual markets and the premier services PlayStation Home & PlayStation Plus. With options to buy and download games it has now become much more convenient and time-saving than it ever has been.
Originally meant for the home, the original PlayStation first came to market in the early 90's, selling a stunning 100 million consoles within its first decade. As of the beginning of 2011, its successor, Playstation 2, had shipped in excess of 150 million console units. The third iteration, aptly named PlayStation 3, has not yet made as large of an impact in the gaming world, yet it still has sold - as of March 2012 - a respectable 63 million consoles throughout the world.
To be able to keep up with new technology, Sony came up with the PSP, a portable version of their PlayStation. After that, they focused on the PlayStation Vita. Their next venture was the PSX, a video recording device which, because of low demand and a higher price never got out of the Japanese market. The Bravaria, too, took the same route. Moving their focus back to game consoles, they looked into perfecting some of their hit developments.
After re-focusing their efforts, those same executives made a rather shocking find, one that has been called DualShock. It involves the feeding of vibrations from the action on the screen into the handset, the one held by the gamer. Gamers welcomed the opportunity to actually feel like their bodies were engaged in a particular action. Retailers witnessed a big demand for the new controllers, those that integrated players into the game.
The PlayStation Network gives players all over the world (69 million+) access to the PlayStation store, virtual markets and the premier services PlayStation Home & PlayStation Plus. With options to buy and download games it has now become much more convenient and time-saving than it ever has been.